![]() ![]() ![]() 3D Physics: inertiaTensor does not reset to the original value when setting Rigidbody constraints from FreezeAll to NoneģD Physics: Physics.ComputePenetration returns False when two colliders overlapĪsset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch modeĪsset Bundles: UV1 data is lost during AssetBundle build when Optimize Mesh Data is onĪsset Importers: Crash on SpriteRenderer::OnDeleteSprite when opening a project with "TopDown Engine" by More Mountains importedĪsset Importers: Crash on ConvertBlenderToFBX while importing a specific. ![]()
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